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# Name
1.
210 Race icon
Bracha
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Rizkyn
3.
209 Race icon
xDog_
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Aisha
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.com
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SergeiGazi
# Name Level
1 Arcana 245
2 Aversion 245
3 Proxima 245
4 RageQuit 245
5 DEMONI 245
6 Exiles 245
7 Resurrection 245
8 Anomalia 245
9 LAST 245
10 404NotFound 245

News

βš”οΈ New PvP Combat System

05.10.2026 13:45
β€’ A normal attack hit knocks the victim back slightly and blocks their movement for 1s
β€’ A hit during a knockback knocks the victim back again and resets the movement block to 1s
β€’ The final hit of a combo knocks the victim down. This is the 4th hit, or the last hit of the chain for longer combos
β€’ Skills knock the victim back or down depending on the skill type
β€’ A player who is lying on the ground cannot be knocked back or down again
β€’ About 1s after landing, a knocked-down player can move or attack, which makes them stand up immediately
β€’ Strong Body fully protects against knockbacks and knockdowns from players
β€’ A player in the middle of a skill is not knocked down, only knocked back

πŸ“Š Points and Immunity

Every knockback or knockdown adds points to the victim:
Normal attack hit 20 points
Normal attack hit with daggers 12 points
Knockdown with knockback 50 points
Knockback without knockdown 35 points


β€’ At 150 points, the victim gets 3s of immunity to both knockbacks and knockdowns
β€’ Points reset when the player receives no knockback or knockdown for 3s

πŸ’‘ What This Means in Practice

β€’ One full normal attack combo gives 110 points, so it cannot trigger immunity on its own
β€’ If the attacker immediately follows up with a second combo, immunity kicks in during it. One combo goes through fully, the next one only partially
β€’ Skills add extra points, so mixing combos and skills gets the victim to immunity faster. Immunity can then kick in even in the middle of a combo

πŸ“œ Patch notes

05.10.2026 13:40
🧭 Guide

β€’ New chapters 21–23: the guide continues with three new chapters for levels 180+.
β€’ Better rewards: rewards for chapters 2–20 are significantly higher and include new items.
β€’ Minimum level: every chapter now has a level requirement to prevent abuse.
β€’ Harder tasks: some tasks in later chapters require more monster kills or gathered resources.

πŸ”§ Fixes

β€’ Fixed mount training from level 50 on the Astrallia server
β€’ Fixed occasional stuck connections to the server and improved connection stability

πŸ“œ Patch notes

02.10.2026 14:15
β€’ πŸ›‘οΈ The beginner event now gives you elemental shields at level 175.
β€’ 🧭 Meteor destruction and boss hunting quests have been replaced by a new guide system. It walks new players through the game and helps them understand how it works.
β€’ πŸ”¬ Biological research has a new, clearer in-game UI.
β€’ βš”οΈ PvP: We've fixed knockdown and knockback on some skills and shortened the knockback distance in arenas.

πŸ“œ Patch notes

28.09.2026 13:15
βš”οΈ Smoother movement and combat (new character sync)

We've rewritten how the server sends character movement to the game.
β€’ Characters no longer drift out of sync with the server. Players and monsters stand where they really are. No more 'teleporting', stuttering or attacking the spot where an enemy
stood a moment ago.
β€’ Knockback is now accurate. When you or an enemy gets knocked back, you both land in the same spot for you and for everyone else.
β€’ PvP fights are fairer, since everyone sees the same positions.

🎯 Bug fixes

β€’ Projectiles and movement skills now aim at the center of the target's body. Before, they missed on some models (for example Alastor).
β€’ Large bosses no longer disappear while they're still on screen. This usually happened near the edge of the screen or when rotating the camera.
β€’ Fixed brief model flickering during animation transitions (for example the Dark Dragon).

πŸ“œ Patch notes

25.09.2026 13:36
β€’ ↔️ You can now make the drop chat wider by dragging its left or right edge. The width is remembered.
β€’ ↕️ You can now make the member list in the guild window taller by dragging its top or bottom edge. The size is remembered.
β€’ πŸ‘˜ Fixed costume tooltips when viewing a character on the Hero Market. The costume window sometimes showed your own costumes instead of the listed character's.
β€’ πŸ₯· Fixed the player outline staying visible while invisible. Invisible players (e.g. ninjas) no longer give themselves away with an outline when someone hovers over them or targets
them.
β€’ 🎰 Big Fortune Chest upgrade. A detailed list of changes will be published tonight.

Today's events

00:00 - 23:59
Beginner Event

09:30 - 10:00 Double drop from bosses

10:00 - 10:30 Double drop from stones

10:30 - 11:00 Improved top bonus switching

17:30 - 17:45 Double fishing loot

17:45 - 18:00 Double drop from ore mining

18:00 - 18:30 Team Gladiator Arena (120–169)

18:30 - 19:30 Double drop from dungeons

19:30 - 20:00 Guild Arena (120–169)

20:00 - 20:30 Team Gladiator Arena (56–89)

21:00 - 21:30 Shuffle Gladiator Arena (15+)

22:00 - 22:30 Gladiator Arena (170+)

23:00 - 23:15 Improved rune switching

23:30 - 23:59
Double drop from bosses